Tag Archives: film

Subtext, Part 1: What is Subtext?

Subtext is one of the strongest, most powerful narrative tools a storyteller has in their arsenal.

That’s awesome! But what exactly is subtext?

The short answer: Information that is communicated without coming out and directly saying it.

The very short answer: What ISN’T said.

What does that mean?

Great question. Big, complicated answer.

To answer that question thoroughly, we will start by grazing the surface of subtext with Part 1 in our article series before proceeding to a deep dive into the subject. Part 2 will explore what subtext is, how it functions, and the many forms in which it can be used in significantly greater depth.

Back to the question at hand:

What is Subtext?

Subtext is many things, and nailing down a helpful description in a single phrase always falls short. The trickiness lies in the fact that subtext isn’t directly written, stated or spoken. It is the ever present invisible context inhabiting the shell we call text—that is, the underlying story beneath the outer story crust.

Like any informational source, story consists of two layers: Text and Subtext. In a conversation between two people, text represents the words each participant says to the other while subtext includes everything they aren’t saying. That doesn’t mean subtext includes everything they could possibly or potentially say in that situation, but rather the meaning behind the strategy and delivery of the text.

storylayers_sqx2.jpg
Where Subtext falls in the layers of storytelling.

 

If Person A asks Person B, “Did you drive today?” The text of Person A’s question is obvious—exactly what (s)he came out and said. However, the subtext—what Person A didn’t say—is far richer and meaningful: Do I have to give you a ride today? The tone of Person A’s voice, the emotional backing and the context in which the question was asked add subtext as well. So while the text may be a simple question, the subtext alters the meaning depending on whether it was asked with a groan or with the intent of helping out a friend in need.

What Does Subtext Do?

The short answer: Subtext creates meaning.

The not-as-short answer:

Subtext represents the emotional core of your story. Not restricted by genre, medium or storyteller, subtext is the hidden power that gives the text its emotional and thematic punch. Depth and nuance are almost entirely contained in this layer of story.

A story cannot succeed without effective subtext because the text itself cannot adequately communicate meaning in a way that feels fulfilling or satisfying. The audience will notice when subtext is missing—whether they are consciously aware of it or not—because the story will feel hollow, motivations poorly formed, and characters lacking in dimension.

If Subtext is so Important, Why Do I Need Surface Text?

The short answer: You need both. Always.

The not-as-short answer:

Surface text acts as a simple vehicle to put the subtext into a context that makes it tangible, specific, and easy to understand. By itself, subtext comes across as abstract and vague. Text without subtext feels superficial and forgettable. Therefore, every story needs both subtext and text because the story will feel incomplete with only one or the other.

To review:

  • Surface text tells us what happens, not what it means.
  • Subtext tells us what it means, not what happens.
  • Text + Subtext tells us what happens and what those events mean.

How Do I Create Subtext?

The short answer: By talking around the obvious.

The not-as-short answer:

Subtext arises through restraint from revealing the mystery and explaining all, creating implication of the greater struggle that lies beneath the surface—conflict, the heart and soul of story. Basically, by not using direct exposition (text). Don’t say what you mean; say all the things that approach the subject indirectly without giving away the whole story. Think about the exposition as an aerial view of the whole forest but the audience only gets to see the trees up close at ground level. Subtext provides clues to solving the mystery without directly saying, “The butler did it.” The audience will absorb the evidence and come to that conclusion themselves, but in a way that creates a more cathartic experience because they were actively involved in the emotional journey and not just a passive participant.

A few ways to approach subtext:

  • If a character wants something in a scene, don’t let them say so. Have them employ different tactics to approach the subject indirectly without identifying the want directly.
  • If a character feels an emotion, don’t let them say exactly who they feel. Have them express or explore other secondary emotions or outward effects without dialing in on the root cause.
  • If a setting or environment evokes a certain ambiance, don’t say so. Describe it in terms of sensations, feelings, emotions and similarities without pigeonholing it with over-simplified description like “creepy” or “romantic.”

What’s Next?

We’ve only just started talking about subtext here in Part 1 of our article series. Stay tuned for Part 2: What Does Subtext Do?

Feeling lost? Story Science is here to help! Contact us right away and we will help you find your way.

MST3K: The Return, a Minimalist Review

While fans of the original Mystery Science Theater 3000 (MST3K) are either loving or hating The Return  (read: Netflix “reboot”), its reception elsewhere is much more lukewarm. Starring Jonah Ray,  Hampton Yount as the voice of Crow T. Robot,  and Baron Vaughn as the voice of Servo (also known for his role on Netflix’s Grace and Frankie),  The Return goes back to the old Joel Hodgson formula, complete with the much-loved invention exchange.mst3k_thereturn

Slipping into the roles of this trailblazing trio is Jonah Ray,  whose serviceable performance as an average but not-so-average guy lacks the humble charm of his predecessors, and yet manages to come across as rather likable after an episode or two. Patton Oswalt repeatedly demonstrates his performance to be the most well-acted role in the whole show and a welcome inheritor of TV’s Frank role as the evil bumbling sidekick.

But it’s the robots that stand out most. Like Jonah, as characters they are pretty bland with undifferentiated behaviors, jokes, and even voices (it’s easy to confuse the three voices in the darkened theater). Their personalities are essentially interchangeable, making them feel underdeveloped and gimmicky, like caricatures of the originals. Even Gypsy (previously voiced by Jim Mallon), whose role as the somewhat mentally slower robot sibling, is not exempt. Altering her voice from “funny” to “young and sexy” strips her character of one her most defining feature.

The show launches with a rocky start. Its series opener aims below cheesy for the disappointing sub-adequate mark. Jokes range from fair to good, rarely great. By the second episode the team finds their riffing groove and the comedy becomes relatively smooth sailing from there on out.

That said, Jonah and the bots carry a heavy torch in following up the comical adeptness of MST3K’s original cast. While it may be hard to live up to the legendary Joel, Mike, Trace Beaulieu, Kevin Murphy, Bill Corbett, and Frank Conniff (let alone the powerhouse trio of Mike-Kevin-Bill, now of RiffTrax fame), even they did not start out as comedy all-stars. But with a little time and practice, maybe they will one day surpass the originals.

For many, the magic is in the freshness of seeing new MST3K episodes for the very first time. Or perhaps it is watching as one of the greatest cinematic experiences in living memory passes onto a new generation while also stoking the dormant coals of that beautiful old nostalgia.

What’s the conclusion for this Minimalist Review of Mystery Science Theater 3000: The Return?

Meh.

Rating: 3 / 5

 

Questions, comments or additions about this Minimalist Review? Contact us.

STORY TITLES, PART 3: Titles In Practice

After two articles discussing the theory behind what makes story titles great, let’s break down some real-life story titles and see what works and what doesn’t.

First, a quick refresher:

When you look at a story title (including the examples), ask yourself these four questions:

  1. Does the title convey the genre and tone?
  2. Does the title indicate a concept, central idea and/or theme?
  3. Does the title suggest a certain type of audience?
  4. Does the title imply the focus of the storytelling?

Sadly, not every title will hit all four of these points. However, if you can tweak your own until each answer becomes a resounding YES, then you may just have one stellar title under your belt.

With that in mind, let’s take a look at…

TITLES THAT KILL

Once in awhile you run across a story title that sticks to the wall so well, it’s almost impossible to peel it off! These titles hit all four points, teasing the audience with what the story has to offer and then paying off the tease in spades. Some of these even connect the concept and theme with a great double entendre.

Let’s start with a simple one:

MONSTER IN LAW

Although not the greatest movie ever made, the title is fantastic. The title is a play on words, as is common for comedy movies (think LEGALLY BLONDE), giving us the genre and tone right up front. What is the concept? A mother-in-law who is a proverbial monster. Duh! Audience? Directed toward adults who can relate to having in-laws. The focus is clearly on the relationship with the mother-in-law. And to top off the whole sundae with a nice fat cherry is the double entendre to give the title that extra bit of punch.

Another simple one, also a movie:

LOVE ACTUALLY

GENRE/TONE: Romance (could it be anything else?)
CONCEPT, ETC: Literally “love, actually” in its many forms and manifestations.
AUDIENCE: Females and romantics. If it was targeting males, the title might look like LOVE GUN or TO LOVE A WOMAN, etc.
FOCUS: A group of characters experiencing “love, actually.”

What about TV? Got you covered:

GREY’S ANATOMY

Another play on words, this time referencing the famous anatomy textbook GRAY’S ANATOMY.

GENRE/TONE: A serious medical show.
CONCEPT, ETC: A medical show about a med student named Dr. Grey.
AUDIENCE: Medical show fans with a female bias (e.g, ER for women).
FOCUS: Dr. Grey as the protagonist.

Another, albeit older, TV show:

FRIENDS

An older reference, but the title couldn’t be better.

GENRE/TONE: Light, relatable.
CONCEPT, ETC: The lives of a group of friends.
AUDIENCE: Age groups with tight circles of friends (think teenagers to young adult).
FOCUS: The group of friends.

How about something more poetic, in this case a book:

FLOWERS FOR ALGERNON

GENRE/TONE: Intellectual drama.
CONCEPT, ETC: Although we don’t know what “Flowers for Algernon” means before diving into the book, we come to understand the great significance this simple idea conveys. The protagonist watches a mouse named Algernon lose its brain functions and, knowing he will face the same end, the protagonist mourns for both the mouse and his own loss before his awareness wanes. His final wishes is to have flowers placed on Algernon’s grave.
AUDIENCE: A more sophisticated audience capable of appreciating the nuances of the material.
FOCUS: The protagonist, for whom Algernon is a long-term foreshadowing device.

And if you feel like cheating…

BATMAN, SPIDERMAN, SUPERMAN, etc.

Superhero stories are kind of a cheat because they practically name themselves. A superhero story is almost always named after the superhero or superhero group:

GENRE/TONE: Superhero (usually action/adventure)
CONCEPT, ETC.: A Superhero with these powers.
AUDIENCE: Audiences who like superheroes.
FOCUS: On that superhero.

Easy, right?

TITLES THAT DON’T (FAMOUS MISSES)

Before we proceed into more controversial territory, it’s vital to understand two points:

  1. A successful story doesn’t necessarily mean a good title.
  2. A successful title doesn’t necessarily mean a good story.

Even some of the most ubiquitously popular books and films from the past were given less than spectacular titles. In fact, some of them are pretty bad, especially for two of biggest and most successful story franchises of all time: LORD OF THE RINGS and STAR WARS.

Before you scream from the rooftops that I’m a lunatic, take a deep breath and read on. (For the record, these are my personal two favorite stories throughout all space and time, so I’m not as biased as you might think!)

STAR WARS (film, 1977)

This is a great example because not only is the title generic and cheesy, it doesn’t tell us much about the story other than there is combat in space. Is that the concept? Not really. Yes, the target audience is fairly generalized with an obvious bias toward sci-fi fans, but who is the focus of the story? We don’t know. Thankfully, the film was later (and rightfully) re-titled as A NEW HOPE. Still not a killer title, but better than the original.

Compare to…

HUNGER GAMES (book & film, 2008)

Suggesting intensity and action, the concept is also in the title, aimed at a slightly younger, mostly generalized audience with a focus is on what happens during each annual Hunger Games.

LORD OF THE RINGS (books & films, 1954+)

This is an interesting example because it illustrates so much. J.R.R Tolkien himself wanted to publish the trilogy in one big volume, but with accurate (if not plain) titles for each section: THE FIRST JOURNEY, THE RING SETS OUT, THE JOURNEY OF THE NINE COMPANIONS or THE RING GOES SOUTH, and THE WAR OF THE RING. But the editor intervened, splitting the book into three parts to form the trilogy we know today, and giving us these oddly vague titles: THE FELLOWSHIP OF THE RING, THE TWO TOWERS, and THE RETURN OF THE KING.

“Fellowship” accurately describes the group of individuals centered around smuggling the One Ring into Mordor, so that hits on concept and focus, possibly audience but not necessarily genre. Then we get to the Two Towers, which is a bit odd since the story is not actually about those two locations, nor are the two specific towers ever made clear since there are actually four towers mentioned in the book: Barad-dur, and Cirith Ungol, Isengard, and Minas Tirith. Then “Return” misses the mark by painting the wrong focus, indicating the book is about Aragorn and his rise to the kingship. Christian overtones aside, compare RETURN OF THE KING to any number of much better titles: THE WAR OF THE RING, THE LAST BATTLE, FRODO BAGGINS AND THE JOURNEY TO MT. DOOM. Each gives the final installment of the story a different flavor with a far more accurate indication of story focus, tone, and genre.

The series title, LORD OF THE RINGS, suggests the main antagonist, Sauron, is the storytelling focus for the entire saga. This is not the case. Something like THE ONE RING would be far more accurate, since the story does indeed follow the characters, factions, and plots surrounding this central device.

Compare to…

HARRY POTTER (books & films, 1997)

Perhaps better than any other famous franchise, the titles of the HARRY POTTER installments tell us right up front we are in for adventure and mystery, what the concept is, where the storytelling focus is, and that there is a general target audience with a bias toward younger ages. While they may not be the most creative titles ever invented, they do the job spectacularly well.

IN CONCLUSION…

This wraps our 3-part series on titles for now. In Part 1, we talked about what a story title is, how it works, and where it comes from. Then, in Part 2 we went over some helpful tips to nail your story title. Now that we’ve reviewed some famous titles that hit the mark and some that don’t, it’s time to say goodbye to story titles for awhile and move onto another subject.

Still need help? Look no further! Get in touch and let’s work it out together.

Stay tuned for our next article…coming soon!

STORY TITLES, PART 2: Helpful Tips to Nail That Story Title

Welcome to a part two of our series on story titles. In Part 1 we discussed what a title is, where it comes from, and what it should do. In part we move on to some helpful tips on how to select the right title for your story.

The reason finding the right title is such a big deal is because it tells us so much about the story: genre, concept, tone, theme, target audience, focus, and viewpoint.

Hey, wait a minute. Isn’t that practically everything?

Yup. That’s why your title needs to absolutely nail it. Even a slight change to any one of these components alters your story, and thus the title.

So we’ve created this quick checklist to follow when brainstorming titles for your creative work:

The “Do” List

  1. Explain it in a nutshell. Does the title explain the overall idea, concept or premise of the story in a nutshell? Look for inspiration in your theme.
  2. Identify the focus. Does it accurately convey the main focus of the story? If it’s about everything that happens in a certain place or time period, then that may be your title. If it follows an individual’s perspective, then make the title personal to that character or narrator.
  3. Know your audience. Does it reflect the right genre, target audience and age group? Always assume the audience already knows the genre and will expect that genre to be reflected in the story material. Also don’t forget to target the title toward the right age group. There’s a reason a slew of successful books have titles like THE TIME TRAVELER’S WIFE, THE ZOOKEEPER’S WIFE, etc. have become so popular — they know their target audience.
  4. Be clever. A clever title is a great way to catch someone’s interest. TV is the best at this: GREY’S ANATOMY and IMPASTOR are two great examples.
  5. Be succinct. In today’s mainstream market, the shorter the title, the better. There’s a reason you see a lot of one- and two-word titles in movies these days: BATTLESHIP, TMNT, GRAVITY, KILL BILL, WAR HORSE, MAD MAX: FURY ROAD (cheating a bit, but hey, it works), etc.
  6. Be specific. Never opt for something generic when you can make the title absolutely specific to the story contained within. What’s better: FANTASY ADVENTURE or FELLOWSHIP OF THE RINGS?
  7. Make it pop. Sure, I sound like a stereotypical Hollywood producer when I say this, but there’s a reason it’s a stereotype–because that’s one way to sell your story right from the cover. Remember: You aren’t selling your story so much as the idea of your story. Get our attention right away by grabbing us by the lapels rather than politely waving from across the street.

The “Do Not” List

  1. Don’t look at the plot. This is a common mistake, and an understandable one, but the reason it doesn’t usually work is because while the plot may be what the story is about on the surface, the theme is what the story is really about, so titles based on the plot tend to feel superficial and not exactly on target.
  2. Don’t make it unrelated. Although this seems obvious at first, this is another common mistake when storytellers title their creative works. Your title needs to tie into your story in some way, shape, or form.
  3. Don’t mislead the audience. Another common mistake for storytellers of all levels, it’s important to not mislead your audience in regard to tone, genre, or subject matter. This is one of the easiest ways to violate your audience’s expectations in a way that will make them hate the story, no matter how good or bad it is. An audience who buys movie tickets to see what sounds like a horror movie will be more than a little angry when it turns out to be a romantic comedy.
  4. Don’t be generic. This can’t be overstated. Every time a script or novel with a generic title like “Four People” or “Super Warrior” comes across my desk I instantly groan because my first instinct is to assume the storytelling itself is at about the same level as the titling, which is all too often the case. Compare: A MAN to I, CLAUDIUS.
  5. Don’t play it safe. Go bold. Get creative. Experiment with everything and anything. Do research if you have to, but never ever go for bland when you go for bold and interesting.
  6. Don’t limit yourself. Believe it or not, you don’t have to settle on just one title. Create a whole bag of them, or keep a few in your back pocket you can sling around depending on who you are pitching the story to. Eventually you will find a title that sticks.

Still having trouble?

You’re not alone.

Try this:

Think Like a Producer / Editor

Writers tend to be pretty bad at coming up with a title (sorry folks, but it’s true). Producers and book editors, on other hand, tend to be pretty great at it. Why? Because they think about how they can SELL the story, and they only need to know the concept, format and target audience to figure it out. So if you’re still feeling title-y challenged, try thinking like a producer or editor. Think about how they would pitch or sell the idea to someone who doesn’t know anything about writing, filmmaking, or storytelling. Forget the story (sacrilege, I know), stick to just the concept and target audience, and keep the title as short as possible, preferably only one or two words.

In theory, knowing the rest of the details about the story gives you the upper hand, since you are able to craft a better and more accurate title. Unfortunately, because of writers’ tendency toward bad titles and producers’/editors’ considerable skill at it, many stories end up with a catchy title that doesn’t quite nail the story down as accurately as it could. Admittedly, some of these titles do the job of selling the story amazingly well. The only gripe is that they somewhat miss the mark.

Sometimes it’s fairly obvious when a producer or editor steps in to sell a story with a snappier title:

  • BREAKING BAD: Is the concept really about someone raises hell (to “break bad”) against authority? Or is it about a good man who does bad things for the right reasons and soon finds himself stuck being a bad guy?
  • INVASION OF THE BODYSNATCHERS: Yes, this happens and the invaders do “snatch” bodies, but the original title, THE PUPPETMASTERS, suggests a more accurate portrayal of the intelligence and cunning behind the invaders’ tactics rather than the B-movie feel the title gives it.
  • JAWS: Both the movie and the book it’s based on share this title, and its working titles include THE STILLNESS IN THE WATER, LEVIATHAN RISING, THE JAWS OF DEATH, etc. (I DID say writers were bad at coming up with titles, right?), and is an externalized version of Henrik Ibsen’s classic, AN ENEMY OF THE PEOPLE.
  • LONE SURVIVOR: Granted, the book (and film adaptation) really is about being a “lone survivor” of a military expedition gone wrong, but could easily have been titled any number of other things.
  • METROPOLIS: It’s UTOPIA by another name, suggesting we get to see a many different walks of life within this little microcosm. Buuuuut we don’t. Still, it sells the idea spectacularly.

What do all of these have in common? Despite not being storytelling bullseyes, all were and are hip, catchy, and above all, immensely popular. (And these area only a few examples of many thousands.)

When it comes to titling your own story, get into the sales mindset and try to brainstorm the juiciest, catchiest, flashiest title you can come up with. Don’t worry, you don’t have to keep it, but it will get you thinking in the right direction. And who knows, maybe you’ll strike title gold!

UNTIL NEXT TIME…

We’ve covered a lot of ground in this article. Hopefully you’ve been able to gather enough grains of knowledge about titles to make you stories all the more appealing.

That’s it for now, and never stop writing!

(And yes, there’s going to be a Part 3: Story Titles in Practice.)

 

In the meantime, if you need help with your own story titles, don’t hesitate to reach out!

STORY TITLES, PART 1: Where Does the Title Come From?

In my profession I constantly run into writers who have a problem with story titles. Most writers and storytellers don’t know how to come with a solid title. They ask:

  • Where does a title come from?
  • What makes a good title?
  • How come some titles work while others do not?

For most, it’s a mystifying subject with little enlightenment from the experts.

Guess what?

It’s not a mystery. At least, it won’t be by the time you’ve finished reading this article.

So…

WHAT IS A TITLE?

A title is a koan, something to be meditated on, a rumination on theme, the essence of the story or project, a.k.a. your story in a nutshell. A title is the shortest possible pitch for your creative work. Think of it this way: your full manuscript is the complete version, shortened into a synopsis, then a pitch, a logline, and (at the most succinct level) the title. Therefore your title should sum up the idea of the story in a nutshell, implying genre, tone, central idea, theme, and focus.

Sounds simple, right?

Yeah, no. Nailing down what a title encompasses is the easy part. Finding the right title remains a daunting task, especially if it’s going to be perfectly fitted to your unique story.

So…

WHERE DOES THE TITLE COME FROM?

In general, the best titles come directly from the concept, premise, central idea, or theme. Often these ideas are the same, or at the very least, cross over considerably. This makes sense, since these elements of the story convey the most information about it. Your story’s genre and target audience are also important factors to keep in mind since they directly affect who will decide to experience the story, regardless of medium. Lastly, who the story is about and from whose viewpoint is also helpful to make the title immediate and personal.

In short, these four things determine where your title comes from:

  1. GENRE: implies not only the type of story, but the tone as well.
  2. CONCEPT: includes the premise, central idea and theme.
  3. AUDIENCE: determines who the story is targeted at and what age group is most appropriate.
  4. FOCUS: indicates who the story is about and who is telling it.

In that order. Why? The order of precedence indicates their importance in marketing your story. While the ideal title indicates all four points, not every title can do that…and that’s okay.

But enough about theory…

STORY TITLES IN PRACTICE

Now that we know about titles in theory, let’s poke around some real world examples to find out how they function in practice. There are copious examples here, I know, but they are highly informative and illustrate how much the title matters.

Titles Based on Genre or Tone

Horror, Action, Westerns and Comedies tend to base their titles around the genre and tone. Note how each of these titles make both obvious from the get-go:

HORROR:

  • DRACULA
  • THE EXORCIST
  • FINAL DESTINATION
  • NIGHT OF THE LIVING DEAD
  • POLTERGEIST
  • SAW
  • SHAUN OF THE DEAD
  • TEXAS CHAINSAW MASSACRE

ACTION:

  • BLADE
  • DIE HARD
  • ESCAPE FROM NEW YORK
  • GLADIATOR
  • LETHAL WEAPON
  • SPEED
  • SUPERCOP
  • TERMINATOR

WESTERN:

  • BLAZING SADDLES
  • THE GUNFIGHTER
  • HIGH NOON
  • ONCE UPON A TIME IN THE WEST
  • THE OUTLAW JOSEY WALES
  • THE TREASURE OF SIERRA MADRE
  • TRUE GRIT
  • WILD WILD WEST

COMEDY:

  • THE 40-YEAR-OLD VIRGIN
  • ACE VENTURA: PET DETECTIVE
  • BAD SANTA
  • DUCK SOUP
  • DUMB & DUMBER
  • GALAXY QUEST
  • MONSTER-IN-LAW
  • REVENGE OF THE NERDS
  • SCARY MOVIE
  • SHAUN OF THE DEAD
  • SPACEBALLS
  • SUPER TROOPERS
  • TEAM AMERICA: WORLD POLICE

Note how the horror titles tell us not only that it’s a horror story, but what type of horror (supernatural, slasher, etc.) so we know what kind of tone to expect. Action movies tend to use terse, information-packed action verbs in their titles. Compare the difference between THE MAGNIFICENT SEVEN, a western, to THE SEVEN SAMURAI, a samurai action film (an Eastern “Western,” so to speak). Also note how many comedy titles are absurd, reveal the funny concept, or is a play on a well-known phrase or title from the genre it’s spoofing. We know right away if it’s going to be a spoof or a ridiculously silly story.

We can change the implied tone of the story by altering the length and tone of the title as well. A romance like ETERNAL SUNSHINE OF THE SPOTLESS MIND becomes a very different film with a title like MINDWIPE, JOEL & CLEMENTINE or THE ART OF FORGETTING, a sci-fi thriller, romcom, and introspective artistic drama, respectively.

Titles Based on Concept, Premise or Central Idea

These titles give us the concept, premise or central idea right up front, letting us know exactly what we’re in for:

  • CATCH 22
  • DJANGGO UNCHAINED
  • FAMILY GUY
  • FOUNDATION
  • A GAME OF THRONES
  • HALO
  • HOUSE ON HAUNTED HILL
  • INCEPTION
  • INTERVIEW WITH THE VAMPIRE
  • THE NOTEBOOK
  • PRIDE & PREJUDICE
  • ROSEMARY’S BABY
  • THE SHINING
  • SNAKES ON A PLANE
  • TEAM AMERICA: WORLD POLICE

Many of these are simply the concept itself (in very short form, naturally). Sometimes they reveal the story’s inciting incident:

  • 2001: A SPACE ODYSSEY
  • BLACK HAWK DOWN
  • A JOURNEY TO THE CENTER OF EARTH
  • LOST IN SPACE
  • SNAKES ON A PLANE

Sometimes they hint at the ending (spoiler warning!):

  • THE BRASS VERDICT
  • CHILDHOOD’S END
  • KILL BILL, VOL.2
  • THERE WILL BE BLOOD

So now when someone asks you: “What’s ROSEMARY’S BABY about?” You can reply with a smart-aleck quip like: “Care to take a guess?”

Titles Based on Theme

Titles based on theme work best when the story is theme-heavy. Note how the theme is intimately tied into the concept, premise, or central idea in each of these:

  • ANIMAL FARM
  • DANGEROUS WOMEN
  • THE FOUNTAINHEAD
  • LOVE ACTUALLY
  • LOST IN TRANSLATION
  • OFFICE SPACE
  • THE ROAD
  • SAVING FISH FROM DROWNING
  • WATER FOR ELEPHANTS
  • WICKED

More rarely, the title may sum things up with a thematic sentiment:

  • ETERNAL SUNSHINE OF THE SPOTLESS MIND
  • FLOWERS FOR ALGERNON
  • LATHE OF HEAVEN
  • MY WAR GONE BY I MISS IT SO
  • ONE FLEW OVER THE CUCKOO’S NEST
  • THE RED BADGE OF COURAGE
  • SAVING FISH FROM DROWNING
  • THE SILENCE OF THE LAMBS
  • WATER FOR ELEPHANTS

Note how long these titles are. That’s because they target a more cerebral, sophisticated audience.

Which brings to mind…

Titles Based on Target Audience

These titles tell us what type of person and age group is ideal for each kind of story:

  • MY CAT FROM HELL
  • THE ZOOKEEPER’S WIFE
  • HUNGER GAMES
  • HARRY POTTER AND THE… (take your pick)
  • RAMBO: FIRST BLOOD
  • WINGS OF DESIRE
  • MIDNIGHT IN PARIS
  • THE SECRET IN THEIR EYES
  • DIE HARD
  • DIRTY HARRY
  • FULL METAL JACKET
  • THE GODFATHER
  • THE ABSOLUTELY TRUE DIARY OF A PART-TIME INDIAN
  • THE CURIOUS INCIDENT OF THE DOG IN THE NIGHT-TIME
  • CANNIBAL HOLOCAUST

Change the title and you change the target audience or age group. THE ZOOKEEPER’S WIFE targets women ages 25+, otherwise it may have just been called ZOOKEEPERS or A ZOO IN WARSAW. HUNGER GAMES aims at a younger target audience. Change the audience to a males aged 14-24 and you end up with something like BATTLE ROYALE, or THE GAMES for a slightly older age group, non-gender biased. Target girls aged 14-24 with THE GIRL FROM DISTRICT 12. Want to make it more gory? Try BLOODBATH. Sci-fi thriller? DISTRICT 12 or THE DISTRICT.

Can you guess the target audience and age group for PART-TIME INDIAN, WINGS OF DESIRE or CANNIBAL HOLOCAUST?

Titles Based on Focus or Viewpoint

These titles indicate who lies at the central focus of the story and from whose viewpoint we will experience that story. This is usually achieved by highlighting the protagonist, central character, a group of characters or even a fundamental location:

Titles centered around an individual (protagonist or central character):

  • AKIRA
  • ALCATRAZ VS THE EVIL LIBRARIANS
  • ANNA KARENINA
  • BARTON FINK
  • BEING JOHN MALKOVICH
  • BEOWULF
  • THE CURIOUS CASE OF BENJAMIN BUTTON
  • FORREST GUMP
  • HARRY POTTER
  • I, CLAUDIUS
  • JANE EYRE
  • MOBY DICK
  • MY NAME IS EARL
  • STEPPENWOLF
  • SULA
  • UGLY BETTY

This idea can be expanded to a family or group entity, usually multi-generational:

  • ALL MY SONS
  • BELLEFLEUR
  • DUCK DYNASTY
  • FOUNDATION
  • FRIENDS
  • SEVEN SAMURAI
  • THE THORN BIRDS
  • X-MEN

Titles based on a central location:

  • 20,000 LEAGUES UNDER THE SEA
  • 90210
  • BROKEBACK MOUNTAIN
  • CHEERS
  • JURASSIC PARK
  • MELROSE PLACE
  • RED MARS
  • A TALE OF TWO CITIES
  • WUTHERING HEIGHTS

We can change the focus from one of these areas to another rather easily. A group story like FELLOWSHIP OF THE RINGS becomes an individual, point-of-view story with the title GANDALF, indicating he’s either protagonist, narrator, or the epicenter around which the story revolves. Title based on a location, such as CHEERS or INTO THE WOODS, implies that the action centers around that site and everything which occurs in it, with main plotlines more evenly distributed than if it was a single character’s story. Compare CHEERS to, say, FRASIER. Frasier is a character in both, but the central figure in only one. Can you guess which? Compare a shows an ensemble TV show like FULL HOUSE to REBA or ROSEANNE. Both are multi-camera sitcoms with an extended family living in the same house, yet the focus is clearly biased toward one specific character in REBA and ROSEANNE.

To be continued…

We’ve gone over a lot in this article, but believe it or not, it doesn’t end there. There is so much ground to cover concerning  story titles that we’re dedicating a follow-up article to explaining the rest. Stay tuned for Part 2: Helpful Tips to Nail That Story Title.

Until then…

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10 Characteristics of Good Dialogue

So you want to write dialogue. A lot of people think they write “good” dialogue without understanding even the basics. That’s okay. Dialogue is one of those technical aspects of storytelling everyone can learn. Let’s take a look at valuable characteristics found in truly good dialogue.

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Good dialogue…

1. Reveals character and plot in every line.

This is rule #1. Write dialogue with purpose. If each line doesn’t move the plot forward or say something about the character saying it, throw it out!

2. Doesn’t rely on itself as a crutch.

Dialogue shouldn’t be a crutch used in place of quality storytelling. Explain the minimum, draw in the audience, and trust in their brains’ ability to fill in the rest. Max Max: Fury Road and Interstellar are two recent great examples.

3. Distinguishes each character.

Every character should be recognizable and distinguishable by their dialogue alone, using cadence, vocabulary, and communication style to make it clear who is speaking without having a character name attached. When this rule is followed, the reader’s brain will fill in the character names for them, especially when reading stage and screenplays.

4. Isn’t redundant.

Don’t repeat information we’ve already heard or can see for ourselves. Don’t tell us about the action; show it to us. Cut down redundant beats and never say the same thing twice unless the tactic, subtext or context has changed.

5. Is appropriate to tone, setting, and time period.

Comedy dialogue should be funny. Thriller dialogue should be terse. Emotional dialogue should be heartfelt and passionate. When writing in a certain time period or language, be sure to do thorough research to ensure the dialogue feels authentic.

6. Doesn’t try to be real conversation.

This is a common mistake. Dialogue is not actual conversation. Dialogue is purposefully written in a way which reveals character and story, using tactics appropriate to the character to overcome obstacles and achieve a particular goal. In contrast, real-life conversation is vague and messy, filled with “well” and “um,” conflicting internal monologues and complex, muddy intentions and psychology, leading to what we hear on the surface.

7. Avoids hedges and fences.

Well, um, you know? Opening and ending sentences with these little words bogs down pacing, takes up valuable space, and decreases the strength of each line while wearing on the receiver’s nerves. Why? They’re essentially filler. While people say these things all the time in real life, characters are not real people and dialogue is not real conversation.

8. Minimizes direct exposition.

This is a big one screenwriting. If characters stand around and explain the story through direct exposition (which is telling, not showing), then the audience gets cheated out of sharing the experience of those events with the characters, which is how we build a relationship with them and grow to like, love, or hate them. Rather than revealing backstory or though processes through dialogue, try showing the characters make these decisions and take action to illustrating the story. Although there are some exceptions in TV writing and lower budget films, it’s still a standard guideline follow wherever possible.

9. Avoids tired clichés.

Avoid clichés like the plague. Rather, don’t use them at all, unless making a joke (see previous sentence). They stick out like a sore thumb (sorry), highlight lazy storytelling, and, more than anything, each instance bumps the audience out of immersion in the story’s world.

10. Doesn’t reveal major story points without evidence or setup.

Building on previous points, avoid advancing the plot through direct exposition via dialogue, especially when there has been no previous evidence or setup to clue the audience into the characters’ though processes or clue-seeking. It cheats the audience out of shared experience with the characters, delivers exposition clumsily, and leaves the audience out of the loop. Never leave the audience out of the loop. The story is for them, after all.

 

Want help on your dialogue? Let us know. Storysci is here to help!

10 Things Mad Max: Fury Road Did Right

Just like landmark action movies The Matrix in 1999 or Die Hard way back in 1988, Mad Max: Fury Road did something wonderful for the genre: It raised the bar by doing everything right. Instead of approaching the genre as a throwaway story filled with fluff and nonsense, George Miller invested the film with great characters, a powerful villain, and a thrilling story which stops to explain or justify itself.

How did they do it? Let’s take a moment to point out 10 things Mad Max: Fury Road did perfectly.

1. The Storytelling is Lean and Mean

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Fury Road doesn’t try to cram more story into the movie than necessary. In the words of a Los Angeleno vegetarian: It’s all organic.

2. All Show, No Tell

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One of the best examples of the SHOW, DON’T TELL storytelling mantra in modern film.

3. It Doesn’t Over-Explain

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Nearly everything is implied and we understand it perfectly, once again proving that gopod story doesn’t need to over-explain itself because the audience will get it.

4. Creative Action Sequences

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It skips the typical action movie tropes to make each sequence unique and exciting.

5. Rich World with Implied Culture and Backstory

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We experience a rich world filled with implied culture and backstory without beating us over the head with it. Did I mention the film doesn’t explain anything and we still understand all of it?

6. Everything Makes Sense

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Everything makes sense within the world, from the self-sacrificing Val-halla religious ideals to the electric guitar player’s battle music.

7. Strong Female Characters

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…even in a man’s world and in situations where they were “helpless.” You won’t be seeing any stereotypical Hollywood token resistance from these ladies!

8. A Strong Antagonistic Force

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Immortan Joe pursues the protagonistic forces through the powerful force of his desire. Yes this same alpha male patriarch overturns his own car to avoid killing his own pregnant wife. Empathy? That’s the beauty of it. Since only see him in terms of his will versus that of the protagonist forces, other aspects of his character remain somewhat ambiguous, creating a more complex antagonist.

9. Proves CGI is No Replacement for Good Storytelling

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Are the visuals incredible? Yes. But rather than relying on CGI as a crutch in place of good storytelling, Fury Road uses its SFX as a storytelling tool — the way it should be.

10. It Never Stops Entertaining

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Rule #1: Never stop entertaining; don’t be boring. Here’s hoping filmmakers will take a cue from Fury Road and set out to make even an “action flick” a great cinematic experience.

Hannibal, a film by Ridley Scott

Hannibal, aka “Ridley ScottDavid Mamet and Steven Zaillian make a stinker.” Drawing on the original characters and ideas of Silence of the Lambs, this sequel makes a paper mache mockery of the original, turning stellar characters into shallow caricatures of themselves, and in so doing, forgets to provide an adequate story. Plot is weak, advancing little over the second act from frivolous scenes of fan service and obvious filler. The film has to go out of his way to inject horror into this non-story, and does so in a way that seems almost amateurish and outdated.Movie poster for Hannibal, a 2001 film by Ridley Scott

Worst of all? It’s BORING.

The main characters spend most of the film pining away for each other and very little else. Emphasizing the Hannibal-Starling love story serves as a through-line for the film, but is not strong enough on its own to carry the story, and ends up feeling repetitive and tired. Lack of dimensions in the characters exacerbate the issue. Agent Starling has very little to do with the film except as an opener and an agent in the closing sequence of the film. Julianne Moore handles her role well considering the cardboard she was given to act with.

The writers attempt to portray Hannibal with the elegance and sophisticated depth found Silence of the Lambs but fail to do more than put up a poor façade sorely lacking in both content and depth, although Anthony Hopkins’s voice and some large words try to obscure the fact. With his complexity grossly reduced, the audience is left with a weak story and artificial horror.

In short, Hannibal lacks the artistic vision and execution of the original, making it just another slapdash horror movie. Unless you’re a fan of the genre…don’t waste your time. Check out Red Dragon instead.

Rating: 2 / 5

Top 10 Storytelling Basics

shorthand list of top 10 storytelling basics everyone needs to know from StorySci.com by James Gilmore

No matter if you are a writer, filmmaker, gamemaster, or stand-up comedian, here are the top 10 most important basic points of storytelling you need to bring your story to life.

1. Include a beginning, middle and end.

This occurs at every level. Just as a trilogy has three parts, so does an individual story have a beginning, middle and end. The same goes each and every scene within that story. How can you tell the difference between a beginning, middle and end? A beginning sets up the story. It’s a blueprint or road map to the rest of the plot. In a good story it won’t be obvious. The middle develops the story from the point of setup to the climax. It plays out the “promise of the premise” and shows how the new status quo introduced at the end of act one affects the world of the story. This takes us to the end. An ending centers around the obligatory confrontation between protagonist and antagonist. It concludes by answering all the questions raised in the story, even if the answers are new questions (aka, cliffhangers).

2. Show, don’t tell.

Instead of telling the audience that something is happening, show them by devoting screen time (or page time) to the illustration of these events. Telling (aka “summary”) is not very interesting in comparison to the audience experiencing the same thing. You don’t need to state what is going on directly. The audience will figure it out for themselves, and in so doing will create a stronger bond with the story than if you simply told the audience that it happened.

3. One word: Conflict.

Conflict is the natural result of one character’s desire intersecting an obstacle. Conflict increases proportionally to the amount that each side pushes back. It drives the story forward and keeps the audience interested. Without it, nothing in the plot would be worth mentioning because story without conflict is not story, it’s summary.

4. Make your protagonist proactive, not reactive.

The more proactive your protagonist is, the more invested in him/her your audience will be. They will want what (s)he wants. A protagonist is proactive when (s)he is the one to take charge and initiate events that advance the plot. The opposite of this is a reactive protagonist who responds to events forced on him/her by the plot. A reactive protagonist will not only make the audience feel like something is missing in your story, but they will fail to build a personal connection with the protagonist as well.

5. Have a central core to your story.

Your story ultimately needs to be about something, and that something is the central through-line (also called the “spine”) around which everything in your story is based, especially the theme. The central core brings unity and order to all the elements of your story. For example, the film Love, Actually has a central spine about love, from which it thematically branches off into different types of love. Or the novel Catch-22 whose central core explores the concept of the same name in various circumstances.

6. Know what your story is about.

It doesn’t matter if your story is based around a character, plot or theme. At some point you will need to know what your story is about—not just at its core, but at every level—in order to weave a story around it. For example, on the surface your story may be about a father-son road trip and the hilarity that ensues, but underneath that veneer it’s actually about father-son relationships and an estranged parent bonding with his troublesome child while also exploring other related thematic material, such as what it means to be male in today’s society.

7. It is better to be simple and clear than complicated and ambiguous.

Simplicity creates clear understanding in the minds of the audience. They won’t view it as overly simplistic if it smoothly and adequately conveys your story. A common mistake storytellers use is to try and tell too much without spending enough “screen time” on each segment. Set aside the big picture to work on the simple steps needed to get there. Want to see this point in action? Pick up a copy of J.K. Rowling’s Harry Potter and the Sorcerer’s Stone.

8. Say as much as possible with as little as possible.

Convey maximum information using minimal text (story) to do it. Implicit over explicit. This requires the use of subtext: whereas text is what is said, subtext is what is not said. Without subtext, your story will be dull and shallow. Some subtext occurs naturally but very often you have to work at it. For examples, a brother and sister talking about their lives at college but not talking about the recent death of their father colors the scene very differently than if they were just catching up like old friends. It also tells us their emotional state—that they aren’t ready to confront the truth about their father’s death.

9. Get in late, get out early.

Start as late as possible in your scene or story to provide both audience interest and optimal conflict, and then end the scene as soon the conflict has run its course. This doesn’t mean truncating valuable exposition or foregoing a beginning, but it does mean opening where the vital information starts. And once the scene or story has said all there is that needs to be said, get out! Don’t hang around and dawdle or you will be diluting your story’s final punch. For example, the audience doesn’t need to witness an entire 4-hour board meeting. They only need to see the handful of minutes that that count. In short: focus on where the action is happening.

10. Characters, characters, characters.

Even if you have a plot-driven story, your characters are what make a story really shine. A bland or passive protagonist makes for a boring story. Interesting and unique characters are memorable, if not timeless, even when relegated to smaller roles. Go the extra mile to give each character distinction, depth, and history. Consider writing character bios for each member of your cast and see if it gives you further insight into how to portray them.

 

Need help with your screenplay, novel, film? Drop us a line. We’re here to help!

Top 10 Guy Movies to See Before You Die

No, this isn’t a collection of fine art or introspective indie films. These are man-guzzling, eye-popping, armpit-sweating flicks that will double your testosterone and make you want to chug a 12-pack of beer and do 10,000 pushups with your pinky fingers.

Are they the BEST man movies ever made? Not likely.

Are they the most BADASS man movies ever made? Probably not.

Are they a list of my 10 favorite man movies ever made? Absolutely.

1. Fight Club (1999)

The first rule of Fight Club is that you do not talk about Fight Club. The Second Rule of Fight Club is that you DO NOT talk about Fight Club.

2. 300 (2006)

movie poster for 300 a film by zack snyder who created the movie Sin City

Despite some misguided opinions, 300 is not a commentary on current world affairs or the American war in Iraq. It’s about 300 of the manliest of man with incredible abs being badasses for 117 minutes.

3. Die Hard (1988)

movie poster for Die Hard starring Bruce Willis, the movie that changed action movies forever

Die Hard is the classic man movie that revolutionized the action movie genre by adding depth, mystery and incredible plot twists. It may be over 25 years old, but that doesn’t make any less manly to watch.

4. Rambo: First Blood (1982)

movie poster for Rambo: First Blood, starting one of the most famous action franchises

The original Rambo: First Blood made in 1982, not the 2008 gorefest sequel. Here we have one of the manliest men of all time doing all kinds of extremely awesome man things like killing baddies with handmade primitive weapons, building deadly traps out of raw materials and gunning down guys like a madman—but without the cartooniness of its sequel, Rambo II.

5. Saving Private Ryan (1998)

movie poster for Stephen Spielberg's World War II movie epic Saving Private Ryan

If there ever was an epic war story about brotherhood, this would be it. War, guns, explosions, blood and guts, and bros before hos. That’s what it’s all about.

6. Conan the Barbarian (1982)

movie poster for the original Conan the Barbarian film starring Arnold Schwarzenegger

Before its sequel and the 2011 remake ruined its reputation, this stoic barbarian film about swords and sorcery was a regular part of the manly meal. Let’s make it so once more.

7. Gone in Sixty Seconds (2000)

movie poster for the remake of Gone in 60 Seconds starring Nick Cage

Guys, cars, cops and criminals. Need I say more?

8. Gunga Din (1939)

movie poster for the Cary Grant classic adventure film Gunga Din

This nearly forgotten classic is about boys being boys. Features the noble savage, cavalry coming to the rescue, evil natives and lots and lots of fights.

9. Bad Boys 2 (2003)

movie poster for classic guy movie Bad Boys II starring Martin Lawrence and Will Smith

Two badasses with guns doing manly things, like shooting baddies in a ridiculous over-the-top glamorous version of Cops.

10. The Godfather (1972)

movie poster for The Godfather starring Al Pacino and Marlon Brando

Let me make you an offer you can’t refuse: Betray the family and you sleep with the fishes. Watch this movie and you will understand.